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Dingo Dog

This was my first time to use interactive grooming tool in xgen, it took me 2 weeks to complete this project from scratch. Base model did in maya then sculpted in zbrush, retopo and unwrapped in maya. Textured in substance painter and rendered using arnold.

3/4

3/4

Skin

Front

Front

Side

Side

3/4 bottom

3/4 bottom

Closeup nose

Closeup nose

Without Fur

Without Fur

Wireframe

Wireframe

3/4 Eye

3/4 Eye

Closeup Front

Closeup Front

Neck

Neck

Closeup Side

Closeup Side

Closeup Ear

Closeup Ear

Closeup eyes

Closeup eyes

Zbrush Sculpting

Zbrush Sculpting

Maya Xgen Workflow

Maya Xgen Workflow

Substance Painter Texture Creation

Substance Painter Texture Creation

Reference

Reference